| Paper Number | Paper Title | Accepted Category |
|---|---|---|
| 12 | The effects of student interaction with blog-based course content on learning performance | FULL |
| 16 | Effects of Reciprocal Feedback on EFL Learners’ Communication Strategy Use and Oral Communicative Performance | FULL |
| 19 | The Edutainment Platform: Interactive Storytelling Relying on Semantic Similarity | FULL |
| 20 | Exploring General Morphological Analysis and Providing Personalized Recommendations to Stimulate Creativity with ReaderBench | FULL |
| 21 | StudentViz: A Tool for Visualizing Students’ Collaborations in a Social Learning Environment | FULL |
| 22 | A Gamified Approach to Automated Assessment of Programming Assignments | FULL |
| 26 | Higher Cognitive Items Generation Algorithms | FULL |
| 5 | The Objective Ear: Assessing the Progress of a Music Task | Short |
| 14 | Innovative Maker Movement Platform for K-12 Education as a Smart Learning Environment | Short |
| 17 | Visualizing and Understanding Information literacy Research Based on the CiteSpace III | Short |
| 18 | Smart Interactions for the Quantified Self | Short |
| 23 | Constructing a Smart Chinese International Learning Environment Based on Learning Analytics Technology | Short |
| 4 | An interdisciplinary Framework for Designing Smart Learning Environments | Poster |
| 6 | Smart watches for making EFL learning effective, healthy, and happy | Poster |
| 8 | Application Creation on Tablet to Promote a Classroom Research Skills for Suan Sunandha Rajabhat University’ Students | Poster |
| 13 | A Smart Learning Environment for Environmental Education: Work in progress | Poster |
| 24 | An Adaptive Learning System for Early-Childhood Learners using Neural Networks | Poster |